Bibi
Bibi is an Epic Brawler who attacks with a baseball bat, hitting enemies in a close range arc. She charges her Home Run bar if all 3 ammo bars are reloaded. Charging the Home Run bar will allow her next attack to knock back enemies. She has moderate-high health and a short attack range, but her attack is very wide and can deal a lot of damage. Bibi's Super sends out a long-ranged damaging bubble that can pierce through enemies and bounce off of walls. Her Gadget, Vitamin Booster, allows her to heal up to 2400 health over 4 seconds. Her first Star Power, Home Run, increases her movement speed by 12% when her Home Run bar is charged and her second Star Power, Batting Stance, gives her a shield which reduces all damage she takes by 30% when she has her Home Run bar filled up.
Attack: Three Strikes
"Bibi swings her baseball bat. When she has three swings at the ready, her Home Run bar will charge. Once fully charged, her next swing will knock back enemies!"
Bibi swings with her baseball bat, hitting enemies in a wide arc, at almost 180 degrees. This attack, much like Frank's, takes time to wind up. However, unlike Frank, she can still move while doing so. In addition, if Bibi's ammo meter is full, her Home Run bar will begin to charge. Her Home Run bar takes 2 seconds to charge up, and when fully charged, it causes Bibi's next attack to knock back enemies. However, its damage output will remain the same.
Super: Spitball
"Bibi bats a bouncing ball of bubble gum that can go through enemies, and even hit the same target multiple times!"
Bibi sends out a large, long-ranged bubble. This bubble is able to pierce through enemies and bounce off of walls. However, the bubble will pop and disappear after 5 seconds. Using her Super again while the previous one is active will not cancel it.
Gadget: Vitamin Booster
"Bibi heals 600 health per second for 4.0 seconds."
By using this Gadget, Bibi can regain an additional 2400 health over time. This Gadget cannot be used if Bibi is at full health.
Star Powers
Home Run
"Bibi's movement speed is increased by 12% when her Home Run bar is fully charged."
When Bibi's ammo meter is full and her Home Run bar is fully charged, her movement speed is increased from 820 points to 918 points. However, Bibi will move at normal speed again after using her Home Run swing.
Batting Stance
"When Bibi's Homerun bar is fully charged, she shields herself from all damage by 30%."
When Bibi's Home Run bar is full, she gains a shield that reduces all damage she takes by 30%. This shield will stay active until you attack, in which case the Home Run bar would no longer be active.
Tips
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Bibi's ability to knock back opponents when her Home Run bar is charged can be used to avoid contact from short-range Brawlers and to stop Supers before they fully execute.
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When fighting another Bibi, you can start your attack before you get in range, and because Bibi's shot takes awhile to take effect, you can knock back or hit the enemy Bibi before their swing goes off. You can see that the enemy Bibi's brawler model leans back right as the enemy start the attack, which you can use to help time your attack or to retreat. This same mechanic of knocking of back the enemy before you get in range can be applied when fighting other Brawlers. It takes a bit of practice to learn the correct timing, but using this trick will increase your skill and ability with Bibi greatly.
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Knocking back opponents can also be a disadvantage if she pushes them away from enemy fire, especially for medium to long-range opponents who can still hit her from that greater distance. It is useful to work out in advance if using the knock back will be beneficial in a given situation, and to either get rid of the knock back by attacking the air, or conserving ammo and storing the knock back ability.
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To avoid helping a target escape due to being knocked back when her Home Run bar is charged, Bibi can hit them into a nearby wall and then go up to them and defeat them.
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You can deliberately get rid of your knock back from a charged Home Run bar by swinging Bibi's bat prematurely, if your next move is to only attack enemies which you don't want to knock back.
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Using her Super right after starting the swing to knock back an enemy Brawler can result in the bubble hitting them twice, usually securing a defeat against low to medium health Brawlers.
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You can increase the effectiveness of her Home Run's knockback mechanic in Events with Modifiers active. For instance, Bibi can push targets towards the destination of meteors or away from healing mushrooms and energy drinks.
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If aimed correctly, Bibi's Super can repeatedly bounce off walls to do a lot of damage to a safe in Heist maps such as Pit Stop.
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Bibi's Super is able to bounce off the other wall edge and hit an IKE turret twice in Siege without being in the range of the IKE's high damage shots.
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With her Super, she is able to defeat low health Brawlers, safes in Heist, and IKE turret in Siege from a very large distance.
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In Brawl Ball, Bibi can use her knockback to knock the ball out of enemy Brawlers, allowing her to steal the ball or prevent enemy Brawlers from scoring.
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Bibi is extremely effective in Boss Fight. Her high damage output coupled with her Home Run Star Power make her dynamic, agile and powerful. She can also use her knock ability to cancel out an attack performed by the boss.
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